Intro to Design 1

This course builds a contextual basis for the field and profession of design.

Designers of the highest caliber offer not only excellent formal skills and conceptual rigor, but also an intellectual grasp of the professional practice of design, including evolution through history, current state and future direction. Broad knowledge of the field of design, and the different areas of practice, will help students more effectively pursue opportunities of the greatest interest. The practical requirements for pursuing design-oriented roles will be addressed, including basic portfolio expectations. Supplementary assignments and a few exercises will be woven into the course.

Learning Objectives

  • The course will help students become more fluent in matters of design practice and cultures. Students will develop a more grounded perspective on design disciplines (or areas of practice) of greatest interest.
  • Students will complete readings, light research work and build their skills and confidence addressing their colleagues. Assignments will be both individual and team-based.
  • Activities will help foster a practical appreciation of the basic formal design skills that complement the conceptual thinking at the core of ID’s curriculum.
  • Ideally, students will also participate in field trips and dialogs with active professionals as source of input for the professional practice content.


Learning Outcomes

  • Students will develop a better design vocabulary
  • Students will demonstrate a more grounded knowledge of the state of professional practice
  • Deeper perspective on where to focus individual energy in the balance of time at ID
  • Improved grasp of the most basic design tools and building blocks
Managing Interdisciplinary Teams Design Connoisseurship Engaging Stakeholders in Innovation Special Topics Faculty Research Design Process and Knowledge Making the User Centered Case
Modeling Complexity Theories of Communication Fundamentals of Visual Communication Advanced Diagramming Metaphor and Analogy in Design Diagram Development Communication Strategies Communication Design Workshop
Extensions of Media and Technology Interactive Space Interaction Design for Embedded Systems Interaction Design for Immersive Systems Prototyping Interactions Persuasive Interaction Design History of Interaction Design Interaction Design Methods Digital Development Workshop Interaction Design Workshop
Planning + Strategy
Designing Futures Adaptive Leadership Strategies for Open Innovation Organizational Models for Innovation Social and Economic Context of Design New Venture Design Innovation Methods Planning Implementation Business Models and Value Webs Business Frameworks and Strategy Design Planning Workshop Introduction to Portfolio Planning
Design Development & Implementation Product Architecture and Platforms Form and Materials New Product Definition Product Design Workshop
Systems and Systems Theory in Design Networked Objects Networked Cities Human System Integration Systems Modeling and Prototyping Platform-based Design Strategy Systems Approach to Design Information Structuring and Management Structured Planning Workshop Service Systems Workshop
User Research
Stimulus in Design Research Behavioral Economics Online Research Methods Principles and Methods of User Research Coding and Analysis Co-Design and Participatory Research Methods Survey Methods Cultural Probes Experience Modeling Interview Methods Research Photography Research Planning & Execution