Intro to Product Design 1

This course creates the foundation of knowledge and develops skills for three-dimensional design.

At the end of this course, students should be able to explore, create, and communicate design directions for simple products and environments taking into account design principles, human factors, technology, and business issues.

Learning Objectives
Students are taught about the design process through a series of product design projects. Methods to analyze, explore, express and critique design concepts and a vocabulary of design will become familiar. Core principles for design are introduced and through iterative practice of increasingly difficult problem spaces student will gain knowledge for tackling the design of small-scale products.

Learning Outcomes
Students will understand what a design problem is, ways to structure a design problem, how to ideate using prototyping to explore their thinking and represent their solutions. Students will gain an ability to express through reasoned explanations, images and models how to represent their ideas throughout the design process. Many techniques from sketching to computer modeling are covered. A key aspect is learning the culture of design: learning through doing, being project based, working in the studio environment and actively participating in critique.

Managing Interdisciplinary Teams Design Connoisseurship Engaging Stakeholders in Innovation Special Topics Faculty Research Design Process and Knowledge Making the User Centered Case
Modeling Complexity Theories of Communication Fundamentals of Visual Communication Advanced Diagramming Metaphor and Analogy in Design Diagram Development Communication Strategies Communication Design Workshop
Extensions of Media and Technology Interactive Space Interaction Design for Embedded Systems Interaction Design for Immersive Systems Prototyping Interactions Persuasive Interaction Design History of Interaction Design Interaction Design Methods Digital Development Workshop Interaction Design Workshop
Planning + Strategy
Designing Futures Adaptive Leadership Strategies for Open Innovation Organizational Models for Innovation Social and Economic Context of Design New Venture Design Innovation Methods Planning Implementation Business Models and Value Webs Business Frameworks and Strategy Design Planning Workshop Introduction to Portfolio Planning
Design Development & Implementation Product Architecture and Platforms Form and Materials New Product Definition Product Design Workshop
Systems and Systems Theory in Design Networked Objects Networked Cities Human System Integration Systems Modeling and Prototyping Platform-based Design Strategy Systems Approach to Design Information Structuring and Management Structured Planning Workshop Service Systems Workshop
User Research
Stimulus in Design Research Behavioral Economics Online Research Methods Principles and Methods of User Research Coding and Analysis Co-Design and Participatory Research Methods Survey Methods Cultural Probes Experience Modeling Interview Methods Research Photography Research Planning & Execution