Intro to Product Design 2

This course builds on learning’s from Introduction of Product Design 1.

The objective is to create a foundation of knowledge and skill for three-dimensional design. At the end of this course, students should be able to explore, create, and communicate design directions for simple products and environments taking into account design principles, human factors, technology, and business issues.

Learning Objectives
To give students the ability to successfully work on design problems: framing opportunity areas, identifying user issues, working within constraints, prototyping throughout the design process and presenting their solutions through many forms of visualization all while developing a sensitivity to the importance of craft in design.

Learning Outcomes
Students should be able to:

  • frame a product deign problem
  • create multiple credible concepts
  • present through reasoned explanation their product solution
  • use many prototyping techniques to develop and express their thinking
  • understand and utilize the design process
  • critique work through a vocabulary of design
  • gain experience with a wide range of product design constraints
Common
Managing Interdisciplinary Teams Design Connoisseurship Engaging Stakeholders in Innovation Special Topics Faculty Research Design Process and Knowledge Making the User Centered Case
Communication
Modeling Complexity Theories of Communication Fundamentals of Visual Communication Advanced Diagramming Metaphor and Analogy in Design Diagram Development Communication Strategies Communication Design Workshop
Interaction
Extensions of Media and Technology Interactive Space Interaction Design for Embedded Systems Interaction Design for Immersive Systems Prototyping Interactions Persuasive Interaction Design History of Interaction Design Interaction Design Methods Digital Development Workshop Interaction Design Workshop
Planning + Strategy
Designing Futures Adaptive Leadership Strategies for Open Innovation Organizational Models for Innovation Social and Economic Context of Design New Venture Design Innovation Methods Planning Implementation Business Models and Value Webs Business Frameworks and Strategy Design Planning Workshop Introduction to Portfolio Planning
Product
Design Development & Implementation Product Architecture and Platforms Form and Materials New Product Definition Product Design Workshop
Systems
Systems and Systems Theory in Design Networked Objects Networked Cities Human System Integration Systems Modeling and Prototyping Platform-based Design Strategy Systems Approach to Design Information Structuring and Management Structured Planning Workshop Service Systems Workshop
User Research
Stimulus in Design Research Behavioral Economics Online Research Methods Principles and Methods of User Research Coding and Analysis Co-Design and Participatory Research Methods Survey Methods Cultural Probes Experience Modeling Interview Methods Research Photography Research Planning & Execution