Prototyping Methods

This course explores the growing number of prototyping methods for design.

Although prototyping is often thought of as coming at the end of the design process to verify a solution, our approach maintains that prototyping needs to happen throughout the process from initial research to storytelling, to concept generation, and lastly to refine and improve a selected direction. Prototyping provides designers with an understanding of user behaviors, foster communication, gives an ability to utilize constraints and communicate their solutions to all participants for effective and insightful design decision-making.

Learning Objectives
Students will gain an understanding of (through short practice exercises and short lectures) fundamental types of prototypes and the logic for when and how to employ these techniques.

  • Framework for prototyping: Inspire, Evolve, Validate
  • Experience vs. resolution
  • Brainstorming
  • Inspiration collage
  • Franken-prototypes
  • Scenarios
  • Sketch modeling
  • Build to think

 

Learning Outcomes

  • Demonstrate the application of methods covered through prototyping products, services interactions and small-scale environments.
  • Able to discern and describe the appropriateness of different methods for different contexts and positions within a design development cycle.
Common
Managing Interdisciplinary Teams Design Connoisseurship Engaging Stakeholders in Innovation Special Topics Faculty Research Design Process and Knowledge Making the User Centered Case
Communication
Modeling Complexity Theories of Communication Fundamentals of Visual Communication Advanced Diagramming Metaphor and Analogy in Design Diagram Development Communication Strategies Communication Design Workshop
Interaction
Extensions of Media and Technology Interactive Space Interaction Design for Embedded Systems Interaction Design for Immersive Systems Prototyping Interactions Persuasive Interaction Design History of Interaction Design Interaction Design Methods Digital Development Workshop Interaction Design Workshop
Planning + Strategy
Designing Futures Adaptive Leadership Strategies for Open Innovation Organizational Models for Innovation Social and Economic Context of Design New Venture Design Innovation Methods Planning Implementation Business Models and Value Webs Business Frameworks and Strategy Design Planning Workshop Introduction to Portfolio Planning
Product
Design Development & Implementation Product Architecture and Platforms Form and Materials New Product Definition Product Design Workshop
Systems
Systems and Systems Theory in Design Networked Objects Networked Cities Human System Integration Systems Modeling and Prototyping Platform-based Design Strategy Systems Approach to Design Information Structuring and Management Structured Planning Workshop Service Systems Workshop
User Research
Stimulus in Design Research Behavioral Economics Online Research Methods Principles and Methods of User Research Coding and Analysis Co-Design and Participatory Research Methods Survey Methods Cultural Probes Experience Modeling Interview Methods Research Photography Research Planning & Execution