Interaction Design Methods

This course introduces methods for effectively describing the dynamic nature of interaction.

Beyond the basic concepts of interaction, underlying theories and design principles will also be discussed to examine understanding user needs, modeling, prototyping, designing, and evaluating interactive systems.

Learning Objectives
The course will cover the following topics:

  • Historical development and nature of interaction design
  • Cognitive and physical foundations of interaction
  • Models of users and interaction
  • Unified Modeling Language (UML)
  • Interaction methods and principles
  • Design approaches and design environments
  • Usability and evaluation


Learning Outcomes

  • Students will be able to understand, design, and evaluate interaction quality of proposed designs
  • Apply methods to consistently describe interactions for the purposes of ideation, exploration, and validation
  • Articulate the various roles of products, systems, human agents and organizations in dynamic interaction designs
Managing Interdisciplinary Teams Design Connoisseurship Engaging Stakeholders in Innovation Special Topics Faculty Research Design Process and Knowledge Making the User Centered Case
Modeling Complexity Theories of Communication Fundamentals of Visual Communication Advanced Diagramming Metaphor and Analogy in Design Diagram Development Communication Strategies Communication Design Workshop
Extensions of Media and Technology Interactive Space Interaction Design for Embedded Systems Interaction Design for Immersive Systems Prototyping Interactions Persuasive Interaction Design History of Interaction Design Interaction Design Methods Digital Development Workshop Interaction Design Workshop
Planning + Strategy
Designing Futures Adaptive Leadership Strategies for Open Innovation Organizational Models for Innovation Social and Economic Context of Design New Venture Design Innovation Methods Planning Implementation Business Models and Value Webs Business Frameworks and Strategy Design Planning Workshop Introduction to Portfolio Planning
Design Development & Implementation Product Architecture and Platforms Form and Materials New Product Definition Product Design Workshop
Systems and Systems Theory in Design Networked Objects Networked Cities Human System Integration Systems Modeling and Prototyping Platform-based Design Strategy Systems Approach to Design Information Structuring and Management Structured Planning Workshop Service Systems Workshop
User Research
Stimulus in Design Research Behavioral Economics Online Research Methods Principles and Methods of User Research Coding and Analysis Co-Design and Participatory Research Methods Survey Methods Cultural Probes Experience Modeling Interview Methods Research Photography Research Planning & Execution